An original PlayStation control pad. This model was later replaced by the Dual Analog, and then the DualShock
The first modles of the PlayStation date back to 1986 in Japan where it was made.
Nintendo had been trying to work with disc technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (therefore leading to a not enough of durability) and the discs were to easy to copy. Consequently, when details of CDROM/XA (you can access pictures, audio and graphics all at once) came out, Nintendo was interested. CD-ROM/XA was being developed by Sony and Philips. Nintendo had later declined Phillips. Nintendo approached Sony to make a CD-ROM add-on, titled the "SNES-CD". A contract was signed and work started. Nintendo chose Sony because of earlier dealing: Ken Kutaragi, who would later be named "The Father of PlayStation", was the person who sold Nintendo on using the Sony SPC-700 processor for use as the eight-channel ADPCM sound synthesis set in the Super Famicom/SNES console through a demonstration of the thingsthe processor could do.
Sony also planned to make a Super Famicom-compatible Sony-branded console that would be more of a home entertainment system playing both Super Nintendo cartridges and a new CD format which Sony would make. This was also to be the format used in SNES-CD discs. The DualShock controller.
The SNES-CD was going to be revieled at the May 1991 Consumer Electronics Show. But when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and he realized that the earlier agreement handed Sony control over all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was unacceptable and he secretly canceld all plans for the joint Nintendo-Sony attachment. Instead of announcing that Sony and Nintendo, at 9 a.m. the day of the CES, the chairman of Nintendo Howard Lincoln revealed that Nintendo and Philips were working together, after turning down their idea. Nintendo was planning on leaving all the previous work Nintendo and Sony had accomplished behind. Lincoln and Minoru Arakawa had, unbeknownst to Sony, taken to Philips headquarters in Europe and made a alliance of a different nature that would give Nintendo control over its licenses on Philips machines.
After the joint project collapsed, Sony thought of stopping their research. But they decided to use what they had made so far and make it into a complete console. Nintendo filed a lawsuit because they breached the contract contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, because apparently Nintendo owned the name. The federal judge presiding over the case denied the injunction and in October 1991 the first revealing of the Sony PlayStation was revealed.but it is theorized that only 200 or so of these machines were ever produced. PlayStation Memory Card.
At the end of 1992 Sony and Nintendo made a deal that the "Sony Play Station" would still have a port for SNES games, but Nintendo would get the bulk of the profits from the games and the SNES would still use the Sony designed audio chip. But Sony decided in early 1993 to begin reworking the "PlayStation" concept to target a new generation of hardware and software. As part of this process the SNES cartridge port was dropped and the space between the names was removed, thereby ending Nintendo's involvement with the project.
History
The first modles of the PlayStation date back to 1986 in Japan where it was made.
Nintendo had been trying to work with disc technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (therefore leading to a not enough of durability) and the discs were to easy to copy. Consequently, when details of CDROM/XA (you can access pictures, audio and graphics all at once) came out, Nintendo was interested. CD-ROM/XA was being developed by Sony and Philips. Nintendo had later declined Phillips. Nintendo approached Sony to make a CD-ROM add-on, titled the "SNES-CD". A contract was signed and work started. Nintendo chose Sony because of earlier dealing: Ken Kutaragi, who would later be named "The Father of PlayStation", was the person who sold Nintendo on using the Sony SPC-700 processor for use as the eight-channel ADPCM sound synthesis set in the Super Famicom/SNES console through a demonstration of the thingsthe processor could do.
Sony also planned to make a Super Famicom-compatible Sony-branded console that would be more of a home entertainment system playing both Super Nintendo cartridges and a new CD format which Sony would make. This was also to be the format used in SNES-CD discs.
The SNES-CD was going to be revieled at the May 1991 Consumer Electronics Show. But when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo and he realized that the earlier agreement handed Sony control over all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was unacceptable and he secretly canceld all plans for the joint Nintendo-Sony attachment. Instead of announcing that Sony and Nintendo, at 9 a.m. the day of the CES, the chairman of Nintendo Howard Lincoln revealed that Nintendo and Philips were working together, after turning down their idea. Nintendo was planning on leaving all the previous work Nintendo and Sony had accomplished behind. Lincoln and Minoru Arakawa had, unbeknownst to Sony, taken to Philips headquarters in Europe and made a alliance of a different nature that would give Nintendo control over its licenses on Philips machines.
After the joint project collapsed, Sony thought of stopping their research. But they decided to use what they had made so far and make it into a complete console. Nintendo filed a lawsuit because they breached the contract contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, because apparently Nintendo owned the name. The federal judge presiding over the case denied the injunction and in October 1991 the first revealing of the Sony PlayStation was revealed.but it is theorized that only 200 or so of these machines were ever produced.
At the end of 1992 Sony and Nintendo made a deal that the "Sony Play Station" would still have a port for SNES games, but Nintendo would get the bulk of the profits from the games and the SNES would still use the Sony designed audio chip. But Sony decided in early 1993 to begin reworking the "PlayStation" concept to target a new generation of hardware and software. As part of this process the SNES cartridge port was dropped and the space between the names was removed, thereby ending Nintendo's involvement with the project.